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<channel>
	<title>ANDRE WAKKO</title>
	<atom:link href="http://www.andrewakko.com/feed/" rel="self" type="application/rss+xml" />
	<link>http://www.andrewakko.com</link>
	<description>&#34;meu samba me faz bem&#34;</description>
	<lastBuildDate>Thu, 01 Dec 2011 00:31:16 +0000</lastBuildDate>
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		<title> LAIKA &#8211;  SATELLITE SONIFICATION </title>
		<link>http://www.andrewakko.com/all/laika-satellite-sonification/</link>
		<comments>http://www.andrewakko.com/all/laika-satellite-sonification/#comments</comments>
		<pubDate>Tue, 29 Nov 2011 01:11:29 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[LAB]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=923</guid>
		<description><![CDATA[&#8220;Sonification is the rendering of data into sound (typically non-speach) designed for human auditory perception. The informantional value of the rendering is often unknown beforehead, particulary in data exploration&#8221; &#8211; Alberto de Campo Laika analyse the data from the satellite according to the current location. In other words, it tracks exactly the movement of the [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://www.andrewakko.com/all/laika/"><img src="http://www.andrewakko.com/wp-content/uploads/laika.jpg" alt="" title="laika" width="505" height="102" class="aligncenter size-full wp-image-934" /></a><br />
<span id="more-923"></span></p>
<p>&#8220;Sonification is the rendering of data into sound (typically non-speach) designed<br />
for human auditory perception. The informantional value of the rendering is often<br />
unknown beforehead, particulary in data exploration&#8221; &#8211; Alberto de Campo</p>
<p><iframe src="http://player.vimeo.com/video/32222744?title=0&amp;byline=0&amp;portrait=0&amp;color=c30099" width="500" height="331" frameborder="0" webkitAllowFullScreen mozallowfullscreen allowFullScreen></iframe></p>
<p>Laika analyse the data from the satellite according to the current location.<br />
In other words, it tracks exactly the movement of the satellites above our heads.</p>
<p>The amount of traffic is enormous, and usually we are not aware of this &#8220;phenomena&#8221;.<br />
 Sonification is an art form that combines science and establish a different view,<br />
sometimes more subjective as an info-graphic (or Auditory information display),<br />
but not meaning less important, actually it takes advantage of the underlines of sonic understandings.</p>
<p>Every Satellite ID is translated to a synthesizer definition as well as his azimuth, elevation,<br />
translated in a surround (7.1) sound system. The time scaling may variate according to the data and location.<br />
The code is open-source using SuperCollider as a platform base for Sonification.</p>
]]></content:encoded>
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		</item>
		<item>
		<title> SONEMA &#8211; sound cinema </title>
		<link>http://www.andrewakko.com/all/sonema/</link>
		<comments>http://www.andrewakko.com/all/sonema/#comments</comments>
		<pubDate>Sun, 24 Apr 2011 16:54:38 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[PROJECTS]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=837</guid>
		<description><![CDATA[A sound history created for the Sarzedo Museum in Brazil. A walk thru trains, mineral extraction and exportation of resources. Listen with Headphones or good sound speakers. &#8220;Som&#8221; in Portuguese mean sound. Cinema means images in movement. Sonema are sound images moving inside your head.]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href="http://www.andrewakko.com/all/sonema/"><img src="http://www.andrewakko.com/wp-content/uploads/sonema-2.jpg" alt="" title="sonema-2" width="505" height="102" class="aligncenter size-full wp-image-936" /></a></p>
<p><span id="more-837"></span><br />
A sound history created for the Sarzedo Museum in Brazil.<br />
A walk thru trains, mineral extraction and exportation of resources.<br />
Listen with Headphones or good sound speakers. </p>
<p><object height="81" width="70%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12529398&amp;show_comments=true&amp;auto_play=false&amp;color=000000"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12529398&amp;show_comments=true&amp;auto_play=false&amp;color=000000" type="application/x-shockwave-flash" width="70%"></embed></object>   </p>
<p><object height="81" width="70%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12528225&amp;show_comments=true&amp;auto_play=false&amp;color=000000"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12528225&amp;show_comments=true&amp;auto_play=false&amp;color=000000" type="application/x-shockwave-flash" width="70%"></embed></object>   </p>
<p><object height="81" width="70%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12527663&amp;show_comments=true&amp;auto_play=false&amp;color=000000"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F12527663&amp;show_comments=true&amp;auto_play=false&amp;color=000000" type="application/x-shockwave-flash" width="70%"></embed></object>  </p>
<p>&#8220;Som&#8221; in Portuguese mean sound. Cinema means images in movement. Sonema are sound images moving inside your head.<br />
</center></p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>{MARIONET} &#8211; NETWORK INSTALLATION</title>
		<link>http://www.andrewakko.com/all/marionet/</link>
		<comments>http://www.andrewakko.com/all/marionet/#comments</comments>
		<pubDate>Tue, 05 Apr 2011 13:57:54 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[PROJECTS]]></category>
		<category><![CDATA[accelerometer]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[Brasil]]></category>
		<category><![CDATA[interactive media]]></category>
		<category><![CDATA[Mac]]></category>
		<category><![CDATA[MUSIC]]></category>
		<category><![CDATA[Network]]></category>
		<category><![CDATA[super collider]]></category>
		<category><![CDATA[SuperCollider]]></category>
		<category><![CDATA[synth]]></category>
		<category><![CDATA[UDK]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/all/marionet-network-installation/</guid>
		<description><![CDATA[Marionet was developed in the open source language SuperCollider. It is also possible for users to install the Marionet application in their own computers, thus opening the opportunity to build new distributed instruments/networks for other contexts. Whenever the system is set up for a new installation (or other purposes), new characteristics can be implemented, such [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.andrewakko.com/all/marionet/"><img class="alignnone size-full wp-image-519" title="marionet_cover copy" src="http://www.andrewakko.com/wp-content/uploads/marionet_cover-copy.jpg" alt="" width="505" height="102" /></a></p>
<p><span id="more-514"></span></p>
<p><a href="http://www.andrewakko.com/all/marionet/"><img class="alignnone size-full wp-image-638" title="Instructions508x800" src="http://www.andrewakko.com/wp-content/uploads/Instructions508x800.jpg" alt="" width="508" height="800" /></a></p>
<p><object classid="clsid:d27cdb6e-ae6d-11cf-96b8-444553540000" width="505" height="404" codebase="http://download.macromedia.com/pub/shockwave/cabs/flash/swflash.cab#version=6,0,40,0"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="src" value="http://vimeo.com/moogaloop.swf?clip_id=11242504&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed type="application/x-shockwave-flash" width="505" height="404" src="http://vimeo.com/moogaloop.swf?clip_id=11242504&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" allowscriptaccess="always" allowfullscreen="true"></embed></object></p>
<p>Marionet was developed in the open source language SuperCollider.<br />
It is also possible for users to install the Marionet application in their own computers, <br />
thus opening the opportunity to build new distributed instruments/networks for other <br />
contexts. Whenever the system is set up for a new installation (or other purposes),  <br />
new characteristics can be implemented, such as randomized sound behavior and <br />
hidden proprieties that makes the system have his own life.<br />
.</p>
<p><iframe src="http://player.vimeo.com/video/15304907?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="508" height="381" frameborder="0"></iframe><br />
SuperCollider Symposium  &#8211; HBC &#8211; Berlin &#8211; 2010<br />
.<br />
<a href="http://www.andrewakko.com/files/awk_Marionet_1.06.zip">get source code</a></a> </p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title> SONEMATIK &#8211; generative audio visual concert</title>
		<link>http://www.andrewakko.com/all/sonematik/</link>
		<comments>http://www.andrewakko.com/all/sonematik/#comments</comments>
		<pubDate>Wed, 10 Nov 2010 17:34:28 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[GRAPHIC]]></category>
		<category><![CDATA[LAB]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=767</guid>
		<description><![CDATA[Sonematik is a audio visual concert, with new forms of generating A/V compositions in real time, using Ableton Live, Processing and Max4live. The performance leveraged a screen projection surface as a canvas for exploring dense monochromatic meshes and emergent patterns. Synthesis, dynamic and beats. . . . . click to see more photos . . [...]]]></description>
			<content:encoded><![CDATA[<p><center><br />
<a href="http://www.andrewakko.com/all/sonematik/"><img src="http://www.andrewakko.com/wp-content/uploads/white_sonematik_622_415.jpg" alt="" title="white_sonematik_622_415" width="622" height="415" class="aligncenter size-full wp-image-893" /></a></p>
<p><span id="more-767"></span><br />
</p>
<p>Sonematik is a audio visual concert, <br />
with new forms of generating A/V compositions in real time, <br />
using Ableton Live, Processing and Max4live.</p>
<p>The performance leveraged a screen projection surface as a canvas <br />
 for exploring dense monochromatic meshes and emergent patterns. <br />
Synthesis, dynamic and beats. <br />
.<br />
</p>
<p>.<br />
<iframe src="http://player.vimeo.com/video/30776353?title=0&amp;byline=0&amp;portrait=0" width="707" height="468" frameborder="0" webkitAllowFullScreen allowFullScreen></iframe><br />
.<br />
<iframe src="http://player.vimeo.com/video/24507117?title=0&amp;byline=0&amp;portrait=0" width="705" height="441" frameborder="0"></iframe><br />
.</p>
<p>click to see more photos<br />
.<br />
[[Show as slideshow]]<br />
.<br />
[[Show as slideshow]]<br />
.<br />
<a href="http://www.andrewakko.com/files/awk-3d_synth_control.zip">get source code</a> >> save as</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title> {UNTERWASSER} &#8211; MAGNET OIL</title>
		<link>http://www.andrewakko.com/all/unterwasser/</link>
		<comments>http://www.andrewakko.com/all/unterwasser/#comments</comments>
		<pubDate>Fri, 03 Sep 2010 16:24:03 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[PROJECTS]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=610</guid>
		<description><![CDATA[Unterwasser is an installation based on Magnetism. These sensors do now appear in select commercially available consumer devices and hence promise a potential wide availability. The installation combines ferro fluid as a visual feedback, and sound response by a magnet sensor and a arduino. concept and design by André Wakko Hostalácio . get source code [...]]]></description>
			<content:encoded><![CDATA[<p><center> <a href="http://www.andrewakko.com/wp-content/uploads/Magnet_front.jpg"><img src="http://www.andrewakko.com/wp-content/uploads/Magnet_front.jpg" alt="" title="Magnet_front" width="622" height="415" class="alignnone size-full wp-image-694" /></a></p>
<p><span id="more-610"></span></p>
<p><iframe src="http://player.vimeo.com/video/16032650?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="622" height="412" frameborder="0"></iframe></p>
<p>Unterwasser is an installation based on Magnetism.<br />
These sensors do now appear in select<br />
commercially available consumer devices and hence<br />
promise a potential wide availability.</p>
<p>The installation combines ferro fluid as a visual feedback, and sound response by a magnet sensor and a arduino.</p>
<p>concept and design by André Wakko Hostalácio </p>
<p>.<br />
<a href="http://www.andrewakko.com/files/awk_Unterwasser_sensor_pde.zip">get source code</a> >> save as</p>
]]></content:encoded>
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		</item>
		<item>
		<title>Ferro fluid x Iphone x Super Collider </title>
		<link>http://www.andrewakko.com/all/ferro-fluid/</link>
		<comments>http://www.andrewakko.com/all/ferro-fluid/#comments</comments>
		<pubDate>Tue, 20 Jul 2010 19:35:34 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[LAB]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=714</guid>
		<description><![CDATA[. Iphone Forensics – Magnetismus and the pass used future Unterwasser is a concept of an installation sensor-based on Magnetism. These sensors do now appear in select commercially available consumer devices and hence promise a potential wide availability. The idea is to have the mobile device be an independent source of sound on its own. [...]]]></description>
			<content:encoded><![CDATA[<p><span id="more-714"></span><br />
<center><iframe src="http://player.vimeo.com/video/13880519?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="303" height="227" frameborder="0"></iframe><iframe src="http://player.vimeo.com/video/13885235?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="303" height="227" frameborder="0"></iframe></p>
<p><iframe src="http://player.vimeo.com/video/14696855?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="303" height="227" frameborder="0"></iframe><iframe src="http://player.vimeo.com/video/14696792?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="303" height="227" frameborder="0"></iframe><br />
.</p>
<p>Iphone Forensics – Magnetismus and the pass used future</p>
<p>Unterwasser is a concept of an installation sensor-based on<br />
Magnetism.<br />
These sensors do now appear in select<br />
commercially available consumer devices and hence<br />
promise a potential wide availability.</p>
<p>The idea is to have the mobile device be an independent<br />
source of sound on its own. This requires that the sound<br />
generation also be embedded on the phone itself.</p>
<p>For the internal process it will be developed a magnetism based argument communicating SuperCollider,<br />
controlling granular audio synthesis, with the mobile device (iPhone).<br />
For a design conception, it will be built a round object containing a ferrofluid substance immerse in trans-lucid oil,<br />
together with the Iphone, transforming this hybrid into a bulb light instrument that can be played by the users with a magnet.<br />
.<br />
Co-Worker developer : Kamer.Yuksel and Hamed Ketabdar (Deutsche Telekom Laboratories, and Quality and Usability Lab, TU Berlin).<br />
.</p>
<p><a href="http://www.andrewakko.com/files/awk-Magnet_Receive.zip">get source code</a>>> save as</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>{GRAFITE OSCILATOR}</title>
		<link>http://www.andrewakko.com/all/grafite-oscilator/</link>
		<comments>http://www.andrewakko.com/all/grafite-oscilator/#comments</comments>
		<pubDate>Mon, 05 Apr 2010 14:42:52 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[MACHINES]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[circuit]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[synth]]></category>
		<category><![CDATA[transmediale]]></category>
		<category><![CDATA[UDK]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=541</guid>
		<description><![CDATA[&#124; about Open control for graffiti and other devices &#8211; Berlin 2008 Circuit Building / Mechanical Architecture 20 x 10 x 7 cm Open control for graffiti and more devices. Two voices inside work with the same chip but with two types of capacitors that modify the relation between every part of the circuits inside. [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.andrewakko.com/all/grafite-oscilator/"><img src="http://www.andrewakko.com/wp-content/uploads/grafite_cover.jpg" alt="" title="grafite_cover" width="505" height="102" class="alignnone size-full wp-image-542" /></a><br />
<span id="more-541"></span><br />
| about</p>
<p>Open control for graffiti and other devices &#8211; Berlin 2008<br />
Circuit Building / Mechanical Architecture<br />
20 x 10 x 7 cm</p>
<p><iframe src="http://player.vimeo.com/video/4034437?title=0&amp;byline=0&amp;portrait=0&amp;color=ffffff" width="500" height="338" frameborder="0"></iframe><br />
</p>
<p>Open control for graffiti and more devices. Two voices inside work with the same chip <br />
but with two types of capacitors that modify the relation between every part of the circuits inside.<br />
There are two inside oscillators with a knob control, two volume controls, four in lines and two audio out lines. <br />
This machine is able to read a graffiti on a paper, or a contact produced by a human body, a joystick and all <br />
other kinds of signals. The connection with this machine changes the relation between the frequencies offered by the system.</p>
]]></content:encoded>
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		<slash:comments>0</slash:comments>
		</item>
		<item>
		<title>{16.steps} I hear Fibonacci when I sleep.</title>
		<link>http://www.andrewakko.com/all/16/</link>
		<comments>http://www.andrewakko.com/all/16/#comments</comments>
		<pubDate>Sat, 27 Mar 2010 06:56:07 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
		<category><![CDATA[PROJECTS]]></category>
		<category><![CDATA[Berlin]]></category>
		<category><![CDATA[circuit]]></category>
		<category><![CDATA[digitale klasse]]></category>
		<category><![CDATA[digitaleklasse]]></category>
		<category><![CDATA[DIY]]></category>
		<category><![CDATA[hub magnet]]></category>
		<category><![CDATA[MACHINES]]></category>
		<category><![CDATA[MUSIC]]></category>
		<category><![CDATA[solenoid]]></category>
		<category><![CDATA[synth]]></category>
		<category><![CDATA[transmediale]]></category>
		<category><![CDATA[UDK]]></category>

		<guid isPermaLink="false">http://www.andrewakko.com/?p=114</guid>
		<description><![CDATA[. . A little boy closed his eyes before he went to sleep. He thought about his lunch in the school, how the leafs are green and if u look it really close u can see some small veins, like the ones in the neck. He started to count how many of them he can [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.andrewakko.com/all/16/"><img src="http://www.andrewakko.com/wp-content/uploads/fibonacci.jpg" alt="" title="fibonacci" width="505" height="102" class="alignnone size-full wp-image-486" /></a></p>
<p><span id="more-114"></span></p>
<p><!-- br--><br />
.<br />
<object width="502" height="402"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=8512393&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=8512393&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="502" height="402"></embed></object><br />
.<br />
<em>A little boy closed his eyes before he went to sleep. <br />
He thought about his lunch in the school, how the leafs are <br />
green and if u look it really close u can see some small veins, <br />
like the ones in the neck. He started to count how many of <br />
them he can see. 1, 2,1,3 &#8230; the numbers start floating away, <br />
dancing in the black sky of his brain, changing colors, going up<br />
 side down and suddenly&#8230;.one of them start to make a cintilante <br />
sound, like a bell made of a fine glass. The other number got it <br />
excited and try to imitate or follow the first one. They got lost, <br />
and back again, and a strange symphony was making the boy go <br />
deeper and deeper in his blackness. He hear Fibonacci when he sleeps.</em><br />
.</p>
<p><strong>a three steps project assignment by the name “power of 2″, was the starting point for <br />
the realization of this piece of work. first step was to produce 32 lines of program code in a language<br />
 of our choice. by having a keen interest in chaotic and mathematical processes we put our focus on<br />
 programming a plotter to produce complex chaotic  sound, with Super Collider, using the function QuaD.</strong><br />
.</p>
<p><a title="QuadC[xy.caos] por azucrina, no Flickr" href="http://www.flickr.com/photos/azucrina/4066096917/"><img src="http://farm3.static.flickr.com/2775/4066096917_4e57859f37.jpg" alt="QuadC[xy.caos]" width="500" height="353" /></a></p>
<p>.</p>
<p>When we know that we really understood something?</p>
<p>To be able  get close to one idea, we need a lot of different inputs,  experiences, that will  <br />
tell in different voices what does it mean. Its a infinite search for layers and more layers of understanding.</p>
<p>Once up on a time, I try to understand the mathematical world, written on a blackboard, was beautiful.<br />
 I could see how this language represents the existence, the movement, numbers . But i knew that I was <br />
so far from understanding a equation, as i know now, that i will never will. I need to see more than numbers.<br />
 I need to draw, I need things that work with numbers,  I need sound and relationships, I need applications, <br />
and then, I have a slight idea, I have a intimate connection, not just by my brain,  but how it feel, and than<br />
 I can rationalize about it.</p>
<p>And then, I can pretend that I know.<br />
.</p>
<p><a href="http://en.wikipedia.org<br />/wiki/Fibonacci_number&#8221;>Fibonacci</a></p>
<p><strong>the second step was to use 16 pieces of electronic modules.  The  working pair of numbers was transformed into an Arduino script,<br />
 choosing and playing a array of rhythm in solenoids. It creates a sound output from this number relationship.<br />
 Provoke another kind of understanding.</strong> </p>
<p><a href="http://www.flickr.com/photos/44432814@N07/4085904407/"><img src="http://farm3.static.flickr.com/2728/4085904407_9c7aac455b.jpg" alt="fibo_02" width="500" height="353" /></a></p>
<p>.</p>
<p><strong>{ extract from wikipedia</strong></p>
<p>Lagged Fibonacci generators have a maximum period of (2k &#8211; 1)*2M-1 if addition or subtraction<br />
 is used, and (2k-1) if exclusive-or operations are used to combine the previous values. If, on the <br />
other hand, multiplication is used, the maximum period is (2k &#8211; 1)*2M-3, or 1/4 of period of the <br />
additive case.</p>
<p>For the generator to achieve this maximum period, the polynomial: y = xk + xj + 1 must be primitive <br />
over the integers mod 2.</p>
<p>Values of j and k satisfying this constraint have been published in the literature. Popular pairs are:</p>
<p>{j = 7, k = 10}, {j = 5, k = 17}, {j = 24, k = 55}, {j = 65, k = 71}, {j = 128, k = 159} [1], {j = 6, k = 31}, <br />
{j = 31, k = 63}, {j = 97, k = 127}, {j = 353, k = 521}, {j = 168, k = 521}, {j = 334, k = 607}, {j = 273, k = 607},<br />
 {j = 418, k = 1279}</p>
<p>[2] Another list of possible values for j and k is on page 28 of volume 2 of The Art of Computer Programming; <br />
the values listed above are in bold face:</p>
<p>(1,2), (1,3), (2,3), (1,4), (3,4), (2,5), (3,5), (1,6), (5,6), (1,7), (6,7), (3,7), (4,7), (4,9), (5,9), (3,10), (7,10), (2,11), <br />
(9,11), (1,15), (14,15), (4,15), (11,15), (7,15), (8,15), (3,17), (14,17), (5,17), (12,17), (6,17), (11,17), (7,18), (11,18),<br />
 (3,20), (17,20), (2,21), (19,21), (1,22), (21,22), (5,23), (18,23), (9,23), (14,23), (3,25), (22,25), (7,25), (18,25), <br />
(3,28), (25,28), (9,28), (19,28), (13,28), (15,28), (2,29), (27,29), (3,31), (28,31), (6,31), (25,31), (7,31), (24,31), <br />
(13,31), (18,31), (13,33), (20,33), (2,35), (33,35), (11,36), (25,36), (4,39), (35,39), (8,39), (31,39), (14,39), (25,39), <br />
(3,41), (38,41), (20,41), (21,41), (5,47), (42,47), (14,47), (33,47), (20,47), (27,47), (21,47), (26,47), (9,49), (40,49), <br />
(12,49), (37,49), (15,49), (34,49), (22,49), (27,49), (3,52), (49,52), (19,52), (33,52), (21,52), (31,52), (24,55), (31,55), <br />
(7,57), (50,57), (22,57), (35,57), (19,58), (39,58), (1,60), (59,60), (11,60), (49,60), (1,63), (62,63), (5,63), (58,63), (31,63), <br />
(32,63), (18,65), (47,65), (32,65), (33,65), (9,68), (59,68), (33,68), (35,68), (6,71), (65,71), (9,71), (62,71), (18,71), <br />
(53,71), (20,71), (51,71), (35,71), (36,71), (25,73), (48,73), (28,73), (45,73), (31,73), (42,73), (9,79), (70,79), (19,79), <br />
(60,79), (4,81), (77,81), (16,81), (65,81), (35,81), (46,81), (13,84), (71,84), (13,87), (74,87), (38,89), (51,89), (2,93), <br />
(91,93), (21,94), (73,94), (11,95), (84,95), (17,95), (78,95), (6,97), (91,97), (12,97), (85,97), (33,97), (64,97), (34,97),<br />
 (63,97), (11,98), (87,98), (27,98), (71,98)</p>
<p>Note that the smaller number have short periods (only a few &#8220;random&#8221; numbers are generated before the first &#8220;random&#8221;<br />
 number is repeated and the sequence restarts). It is required that at least one of the first k values chosen to initialize <br />
the generator be odd.</p>
<p>It has been suggested that good ratios between j and k are approximately the golden ratio[citation needed].</p>
<p><strong>putting it all together in step three, we build up 8 boxes with measurements based on the golden cut. the <br />
outcome so far is now a sound installation with the concept of putting a different form of understanding to complex <br />
mathematical systems, so letting the listener experience a more subtle type of understanding.</strong></p>
<p><a title="[Tarantella] Sound Object por azucrina, no Flickr" href="http://www.flickr.com/photos/azucrina/4068548521/"><img src="http://farm3.static.flickr.com/2797/4068548521_a4e35b7bfe.jpg" alt="[Tarantella] Sound Object" width="500" height="353" /></a></p>
<p><strong>}</strong></p>
<p><a href="http://www.andrewakko.com/files/awk-fibo_array_solenoid.zip">get source code </a> >> save as</p>
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		<title>{Sweet sequencer} &#8211; black tea musik</title>
		<link>http://www.andrewakko.com/all/sweet-sequencer/</link>
		<comments>http://www.andrewakko.com/all/sweet-sequencer/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 07:15:48 +0000</pubDate>
		<dc:creator>admin</dc:creator>
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		<description><![CDATA[Sweet Sequencer &#8211; Berlin 2008 Circuit Building / Mechanical Arquiteture 35 x 20 x 7 cm This project was develop in Transmediale 2009, in the open lab research, with the contribuition of marc dusseiller (www.dusseiller.ch/labs/) and martin howse (http://xxxxx.1010.co.uk/). Kindly photos taken by Hanna Rix(http://www.flickr.com/photos/39717094@N00/) .]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.andrewakko.com/all/sweet-sequencer/"><img src="http://www.andrewakko.com/wp-content/uploads/sweet1.jpg" alt="" title="sweet" width="505" height="102" class="alignnone size-full wp-image-558" /></a></p>
<p><span id="more-352"></span><br />
<a href="http://www.andrewakko.com/all/sweet-sequencer/attachment/seq2o-2/" rel="attachment wp-att-459"><img src="http://www.andrewakko.com/wp-content/uploads/seq2o.jpg" alt="" title="seq2o" width="505" height="350" class="alignnone size-full wp-image-459" /></a></p>
<p>Sweet Sequencer &#8211; Berlin 2008<br />
Circuit Building / Mechanical Arquiteture<br />
35 x 20 x 7 cm</p>
<p>This project was develop in Transmediale 2009,<br />
 in the open lab research, with the contribuition of<br />
 marc dusseiller (www.dusseiller.ch/labs/) and<br />
martin howse (http://xxxxx.1010.co.uk/).<br />
Kindly photos taken<br />
by Hanna Rix(http://www.flickr.com/photos/39717094@N00/) </p>
<p><object height="81" width="70%"><param name="movie" value="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F2124033&amp;show_comments=true&amp;auto_play=false&amp;color=000000"></param><param name="allowscriptaccess" value="always"></param> <embed allowscriptaccess="always" height="81" src="http://player.soundcloud.com/player.swf?url=http%3A%2F%2Fapi.soundcloud.com%2Ftracks%2F2124033&amp;show_comments=true&amp;auto_play=false&amp;color=000000" type="application/x-shockwave-flash" width="70%"></embed></object><br />
<span><br />
</p>
<p>.</p>
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		<title> {Tuned City} &#8211; Symbiosis Machine </title>
		<link>http://www.andrewakko.com/all/tuned/</link>
		<comments>http://www.andrewakko.com/all/tuned/#comments</comments>
		<pubDate>Wed, 24 Mar 2010 07:02:14 +0000</pubDate>
		<dc:creator>admin</dc:creator>
				<category><![CDATA[ALL]]></category>
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		<guid isPermaLink="false">http://www.andrewakko.com/?p=347</guid>
		<description><![CDATA[Tuned City &#8211; Symbiosis [ Machine &#8211; Berlin 2008 Circuit Building / Mechanical Arquiteture 35 x 20 x 7 cm This machine was created in the course of the Tuned City workshop and exhibited at the same Festival, in Berlin. It presents a mix of old tape decks, marbles, oscillators, mechanical controllers and garbage. Everything [...]]]></description>
			<content:encoded><![CDATA[<p><center><a href="http://www.andrewakko.com/all/tuned/"><img src="http://www.andrewakko.com/wp-content/uploads/tuned_aba.jpg" alt="" title="tuned_aba" width="505" height="102" class="alignnone size-full wp-image-462" /></a><br />
<span id="more-347"></span></p>
<p>Tuned City &#8211; Symbiosis [ Machine &#8211; Berlin 2008<br />
Circuit Building / Mechanical Arquiteture<br />
35 x 20 x 7 cm</p>
<p>This machine was created in the course of the Tuned City workshop and exhibited at the same<br />
 Festival, in Berlin. It presents a mix of old tape decks, marbles, oscillators, mechanical controllers<br />
and garbage. Everything has influence on the audio line out, creating a symbiosis between all the<br />
 parts involved. </p>
<p><object width="505" height="379"><param name="allowfullscreen" value="true" /><param name="allowscriptaccess" value="always" /><param name="movie" value="http://vimeo.com/moogaloop.swf?clip_id=2482124&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" /><embed src="http://vimeo.com/moogaloop.swf?clip_id=2482124&amp;server=vimeo.com&amp;show_title=0&amp;show_byline=0&amp;show_portrait=0&amp;color=ffffff&amp;fullscreen=1" type="application/x-shockwave-flash" allowfullscreen="true" allowscriptaccess="always" width="505" height="379"></embed></object></p>
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